Here is a portion of the work completed for my senior thesis. All work is created and the concept is also my own. It is rendered in Unreal 4, and all models were created in Maya and Zbrush. Materials are authored from Substance Painter, Substance Designer, and Substance Bitmap2material. Worldmachine was used for vista mountains, some of the playable landscape as well as in the creation of alphas when sculpting the rocks.