Star Wars: The Old Republic- Nathema Green Bowl and Vistas
Zachary schlanger zacharyschlanger nathema assets
Zachary schlanger zacharyschlanger nathema flashpoint 03
Zachary schlanger zacharyschlanger nathema flashpoint 04
Zachary schlanger zacharyschlanger nathema flashpoint 05
Zachary schlanger zacharyschlanger nathema flashpoint 06
Zachary schlanger zacharyschlanger nathema flashpoint 07
Zachary schlanger zacharyschlanger nathema flashpoint 08

Also responsible for building temple facade with new temple assets

Zachary schlanger zacharyschlanger nathema flashpoint 01

Vistas created for the earlier portion of the Flashpoint to hint that life is coming back further into the planet.

Zachary schlanger zacharyschlanger nathema flashpoint 02

Responsible for creating cenote bowl and its layers as well as created background with existing assets

Star Wars: The Old Republic- Nathema Green Bowl and Vistas

My role as an Environment artist on The Old Republic is to build worlds. For this area, this consisted of: worldbuilding, set-dressing, terrain sculpting, texture painting, foliage painting, lighting, small VFX placement, level polish and optimization.
In addition to my usual responsibilities, I got to model and texture 3 different pieces of foliage and their variations.

I had the pleasure of worldbuilding the lower green bowl of Nathema where life has begun to return. I got to work a lot with the designers making compelling locations for combat as well as secret areas for quest-based collectibles.
The giant trees are modeled by Catherine Farinas! Check a look https://www.artstation.com/artwork/Q9Rxd

Except where called out for the 3 types of foliage assets, all other assets were created by other artists. Special thank you to, Carrie Meade, Jason Moulton, Catherine Farinas, Colin Wagner and the rest of the SWTOR team.

More artwork
Zachary schlanger post thumbZachary schlanger ruins thumbZachary schlanger caves 02 thumb