My role as an Environment artist on The Old Republic was to build worlds. This consists of modeling and texturing, set-dressing, terrain sculpting and vertex painting, lighting, adding post fx, adding place-able VFX, and optimization.
For this level, I had the fortune of designing the space and how the path would be laid out. I was also responsible for making the modular building blocks to build much of Iokath, including this space.
Additional polish before launch done by Molly Warner.
Special thank you to Jason Moulton, Chris Reeves, Carrie Meade, John Morris, Lief Robles and the rest of the SWTOR team.